2008

Interface
For each rendering category, the rollout shows the name of the renderer
currently assigned, and a button that lets you change the assignment.
Choose Renderer (...) Click the button with the ellipsis to change the
renderer assignment. The button displays a
Choose Renderer dialog on page
5944 .
Production Chooses the renderer used to render graphic output.
Material Editor Chooses the renderer used to render
sample slots on
page 5208 in the Material Editor.
By default, the sample slot renderer is locked to be the same as the
production renderer. You can turn off the lock button to assign a different
renderer for sample slots.
ActiveShade Chooses the ActiveShade on page 5910 renderer used to
preview the effects of lighting and material changes in the scene.
The only ActiveShade renderer that ships with 3ds Max is the default
scanline renderer.
Save as Defaults Click to save the current renderer assignments as defaults,
so they will be active the next time you restart 3ds Max.
Choose Renderer Dialog
Main toolbar > Render Scene button > Render Scene dialog > Common panel
> Assign Renderer rollout > Click a Choose Renderer (...) button.
5944 | Chapter 18 Rendering