2008

Value=15.0, 30.0, 50.0
Radius of apparatus=30.0
Flame Detail Controls the amount of color change and edge sharpness seen
within each flame. Range=0.0 to 10.0.
Low values produce smooth, fuzzy flames and render faster.
High values produce patterned, sharp flames and render slower.
Use higher detail values for large flame sizes. If the detail value is greater than
4, you might need to increase Samples to capture the detail.
Effect of changing Flame Detail
Value=1.0, 2.0, 5.0
Density Sets the opacity and brightness of the fire effect. The size of the
apparatus affects the density. A large apparatus with the same density as a
small apparatus appears more opaque and brighter because of its larger size.
Low values make the effect less opaque and use more of the outer color. High
values make the effect more opaque and brighten the effect by gradually
replacing the inner color with white. The higher the value, the more white
the center of the effect is.
If you turn on Explosion, Density animates from 0.0 at the start of the
explosion to the set density value at the peak of the explosion.
Fire Environment Effect | 6503