2008

Pseudo Color Exposure Control on page 6552
Environment Panel
Rendering menu > Environment > Environment and Effects dialog >
Environment panel
Use the Environment panel to:
Set and animate the background color.
Use an image in the background of the viewport and rendered scene (screen
environment) or use texture maps as spherical, cylindrical, or shrink-wrap
environments.
Set and animate the tint and
ambient light on page 7710 globally.
Use atmospheric plug-ins, such as volumetric light, in the scene.
Atmospheres are
plug-in components on page 7896 that create light effects
such as
fire on page 6493 , fog on page 6506 , volume fog on page 6512 , and
volume light on page 6520 .
Apply exposure controls on page 6531 to renderings.
Procedures
To access environment functions, do one of the following:
1 Choose Rendering > Environment.
2 On the Environment and Effects dialog, click the Environment tab.
To set the background color:
1 Choose Rendering > Environment.
The Environment panel appears.
2 In the Background group, click the color swatch.
A
Color Selector on page 331 appears.
3 Use the Color Selector to change the background color.
The Renderer now uses this color as a background.
6486 | Chapter 19 Effects and Environments