2008

Filter settings. To add or replace a Material Effects channel, use the spinners
or enter a value in the ID text box and then click the appropriate button.
Min Lum The minimum luminance value a pixel must have in order to have
the Blur effect applied to it.
Max Lum The maximum luminance value a pixel can have for the Blur effect
to be applied to it.
Brighten Brightens the portion of the image that the Blur effect is applied
to.
Blend Blends the Material Blur effect with the original rendered image.
F. Radius Feathers the Blur effect applied to pixels that fall between the
Minimum and Maximum luminance values. When using Luminance as a Pixel
Selection, the Blur effect can create a hard edge on the effect. Use the spinner
to feather the blur and eliminate the hard edge of the effect.
General Settings group
Feather Falloff control curve
The Feather falloff curve allows you to determine the feather falloff off the
Blur effect based on a graph. You can add points to the graph to create a falloff
curve, and adjust the interpolation in those points.
Blur Rendering Effect | 6469