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To resolve conflicts when merged effects have the same name:
■ If an effect of the same type and name already exists in the scene, an alert
appears. Choose from among these options:
■ Name field Allows you to rename the incoming effect.
■ Merge Results in two effects in the scene with the same name.
■ Delete Old Removes the existing effect in the scene.
■ Apply To All Duplicates Performs the same action on all subsequent
matching effects.
Hair and Fur Render Effect
Rendering menu > Effects > Environment And Effects dialog > Effects panel
> Add > Add Effect dialog > Hair and Fur
Hair and Fur modifier > Tools rollout > Render Settings button
To render hair, the scene must contain a Hair And Fur render effect. The render
effect is automatically added to the scene the first time you apply the Hair
And Fur modifier to an object, or 3ds Max adds one (with default values) at
render time if an active Hair And Fur modifier is applied to an object. If for
some reason the render effect doesn't exist in the scene, you can add one by
clicking the Render Settings button. This opens the Environment And Effects
dialog and adds a Hair And Fur render effect. You can change the settings, or
simply accept the default settings by closing the dialog after it opens.
6386 | Chapter 19 Effects and Environments