2008

Environment Panel on page 6486
Rendering Effects
Rendering Effects enable you to add post-production effects without having
to render the scene to see the results. Through the
Effects panel on page 6383
on the Environment and Effects dialog, you can add various effects and view
them prior to final rendering of an image or animation.
Render Effects let you work interactively. As you adjust an effect's parameters,
the rendered frame window on page 5885 is updated with the final output
image of both the scene geometry and the applied effects. You can also choose
to continually work with an effect and then update the effect manually.
The following topics explain each Render Effect in detail.
Hair and Fur Render Effect on page 6386
Lens Effects Rendering Effects on page 6391
Blur Rendering Effect on page 6461
Brightness and Contrast Rendering Effect on page 6470
Color Balance Rendering Effect on page 6472
Depth of Field Rendering Effect on page 6480
File Output Rendering Effect on page 6473
Film Grain Rendering Effect on page 6476
Motion Blur Rendering Effect on page 6478
Rendering Effects and 32bit Floating-Point Output
Most rendering effects in 3ds Max are not compatible with 32-bit floating-point
output, such as that provided optionally by the mental ray renderer (see
Frame Buffer Type on page 6087 ). If you render using one or more unsupported
effects, the following dialog appears:
Rendering Effects | 6381