2008

If the cause of the error cannot be identified, then the error entry will simply
state Failed. The most common causes for failure are:
Missing texture maps for materials that are assigned to objects in the scene.
This shows up as Failed. Missing External File. Once the texture map is found
or map paths are properly set, this error will not occur.
Missing UVW coordinates for objects that have texture mapped materials
assigned to them. This is reported as Failed. Missing Map Coordinates on Object
and can be alleviated by making sure new objects are created with the
Generate Mapping Coords switch turned on and by assigning a UVW Map
modifier to the object that is not displaying its texture mapping.
Procedures
To use the Batch Render tool:
1 Open or create a MAX scene.
2 Choose Rendering menu > Batch Render.
The Batch Render dialog opens.
3 On the Batch Render dialog, click the Add button.
This adds your first rendering task to the batch render queue.
By default, the Camera parameter is set to Viewport, which means that
the task will render the active viewport. To change to a set view, make
sure the scene contains at least one camera, and then choose the camera
view to render from the
Camera drop-down list on page 6358 .
Batch Rendering - Batch Render Dialog | 6353