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viewpoints. Each camera can be set to automatically load a scene state to
give you several visualizations of your model.
■ Set up a series of jobs as network rendering assignments to be coordinated
by Backburner.
If you have a number of separate scenes that are part of a single project or
part of several projects, use network rendering even if you're rendering to
a single computer. Use this method also if you have scenes that don't have
a camera set up and you want to render a Perspective, Front, Left or Right
viewport view.
■ Use the Batch Render tool to set up a queue of camera tasks to render
different views and pass them to Backburner for rendering management.
The Batch Render tool has an option to send each camera task in the batch
render list as a separate network rendering job. Use this method if you
want to split the rendering of the different views among multiple
computers.
See also:
■
Batch Rendering - Batch Render Dialog on page 6352
Quick Start Batch Rendering
The following provides bare-bone steps on how to set up and use the
Backburner Manager and Server utilities to perform batch rendering.
If your system is already properly configured for TCP/IP protocols (for example,
your computer has an internet connection), information in this topic will
help you get started with batch rendering in a few basic steps.
Procedures
To render in batch mode:
You need Windows XP (Home or Professional) Service Pack 1 (or higher) or
Windows 2000 Service Pack 4.
NOTE Backburner rendering is not supported under Windows 95, 98 or ME.
1 Run the Backburner Manager and Server applications from the Start menu,
in the same program group as 3ds Max.
6348 | Chapter 18 Rendering