2008

See also:
ActiveShade on page 5910
ActiveShade Commands (Quad Menu) on page 5919
ActiveShade Initialize and Update on page 7703
ActiveShade Viewport
Right-click viewport label. > Views > ActiveShade
Creates an ActiveShade rendering on page 5910 that is "docked" in a viewport.
Only one ActiveShade rendering can be displayed at a time. If you try to
display a floating ActiveShade window while an ActiveShade viewport is
displayed, you get a message that asks whether you want to close the docked
ActiveShade rendering, or stop the operation. If you go ahead and close the
docked ActiveShade rendering, the viewport reverts to the view it previously
showed.
ActiveShade Commands
When you right-click an ActiveShade viewport, the
quad menu on page 7300
displays an ActiveShade menu. This menu contains a number of
ActiveShade
commands
on page 5919 .
ActiveShade and Object Selection
If you select an object before you invoke ActiveShade, ActiveShade is done
only for that object. This can greatly increase the speed of ActiveShade.
Similarly, once the ActiveShade window is open, the
initialize and update
steps
on page 7703 (whether automatic or manual) are done only for the selected
object.
In a "docked" ActiveShade viewport, you can select objects by right-clicking,
turning on Select Object in the Tools (lower-right) quadrant of the quad menu,
then clicking the object you want to select. In an ActiveShade viewport, only
one object at a time can be selected.
TIP When an object in an ActiveShade window has a mapped material, select it
before you change a map or adjust its parameters.
5918 | Chapter 18 Rendering