2008

TIP For optimal results with render farms that comprise machines of different
speeds, use a value high enough that the job can be completed most efficiently.
For example, consider a two-server network with one machine four times as fast
as the other. If you set Number Of Strips to 2, the job won't be finished until the
slower machine renders its half of the final image. But if you set Number Of Strips
to 4, the faster machine can render three of the strips while the slower machine
renders one, effectively halving the total render time.
This setting is interdependent with and inversely proportional to the Strip
Height setting; increase one, and the software decreases the other.
Overlap Set the amount by which each strip overlaps the adjoining one(s).
You can set this in pixels or as a percentage of the final image height.
A certain amount of overlap is necessary to compensate for image artifacts
created by antialiasing and render effects. If you notice anomalies where the
image slices meet, try increasing the Overlap setting.
Pixels/Percentage Determines whether the Strip Height and Overlap settings
represent pixels or a percentage of the final image height. Choosing a different
option automatically changes the two values accordingly.
Delete Temporary Images Upon Completion Deletes the slice images after
the final image is created. Default=off.
Advanced Settings Dialog
Rendering menu > Render > Render Scene dialog > Turn on Net Render (Render
Output group). > Render > Network Job Assignment dialog > Advanced
Rendering menu > Render To Texture > Render To Texture dialog > Turn on
Net Render (Render Settings group) > Render > Network Job Assignment dialog
> Advanced
Rendering menu > Video Post > Set up a sequence with an Image Output Event
> Turn on Net Render (Output group) > Render > Network Job Assignment
dialog > Advanced
The Advanced Settings dialog lets you set job timeouts on a per-job basis,
assign the TCP port number, specify pre-render scripts and affect job handling
and archive settings.
6296 | Chapter 18 Rendering