2008

When you've set up the Manager and Server network services, you're ready to
submit an animation to the network rendering queue. There are two stages
to starting network rendering:
In the Render dialog, set all desired rendering parameters, including
resolution and rendered output file type, and render the scene. In 3ds Max,
you can render from the
Render Scene dialog on page 5878 , or the Render
To Texture dialog
on page 6195 .
In the Render dialog, set all desired rendering parameters, including
resolution and rendered output file type, and render the scene.
Turn on Net Render, found in the Render Output, Render Settings or Output
groups, and then click Render to open the Network Job Assignment dialog
on page 6279 , which lets you make final decisions about the job and submit
your animation to the rendering servers.
Next Step
Network Rendering Manager on page 6308
Network Rendering Server on page 6315
Procedures
These procedures explain how to start and submit a network rendering job in
3ds Max.
This procedure explains how to render a job over the network, once the
Backburner Manager and Server are running. (See the Autodesk Backburner
Installation Guide for information on setting up the Backburner Manager and
Server.)
To start the Manager program:
1 Run the Manager program from the Start menu > Programs > Autodesk
> Backburner folder.
The first time you run the Manager after installation or after deleting the
backburner.xml file, the Manager Properties dialog appears. In most cases,
you can accept the default settings and click OK to continue.
Thereafter, when you start the Manager, its window appears and the
"Starting Network Manager" message is displayed in the window. The
machine is now running the Manager in Desktop mode. You can leave
this window open to see messages relating to what the Manager and
Servers are doing as they appear, or you can minimize it, whereupon it
Starting Network Rendering | 6249