2008
NOTE If you have already rendered a baked texture and decide you want to render
with a different shader from the list, you must first click Clear Shell Materials and
then re-render.
Render to Files Only When turned on, the baked texture files are rendered
to the folder you've specified in the Output Path field of the General Settings
rollout
on page 6197 . Default=off
Render to Texture:Automatic Mapping Rollout
Rendering menu > Render To Texture > Render to Texture dialog > Automatic
Mapping rollout
These are options specify how Render To Texture should behave when it
automatically flattens UVs or chooses the map size of a baked texture.
See also:
■
Render to Texture on page 6169
■ Render To Texture Dialog on page 6195
■ Render to Texture: General Settings Rollout on page 6197
■ Render to Texture: Objects To Bake Rollout on page 6199
■ Render to Texture: Output Rollout on page 6204
■ Render to Texture: Baked Material Rollout on page 6208
Render to Texture Dialog | 6211