2008

Output List Shows maps names, element names, map sizes and designated
map slots.
File Name column Lists the name of the map that will be generated.
Element Name column Shows the element corresponding to the map.
Size column Displays the map size.
Target Map Slot column Shows which map slot will be occupied by the
baked texture in the material.
The output list can display entries in black, gray and blank. If a group of objects
is selected that has already has output assignments, maps that are shared by
all will appear black, maps not shared by all will appear gray. If resolutions or
target types are shared they will appear black, if not they will be blank.
Add Click to display an
Add Texture Elements dialog on page 6213 to choose
one or more element types to add to the list.
See Baked Texture Elements on page 6174 for a description of the different
element choices.
Delete Click to remove the currently highlighted element from the list.
Selected Element Common Settings group
Enable When on, renders this element. When off, disables rendering of this
element. Default=on.
Name Enter the element component of the file name. Default=the name of
the element type.
File Name and Type Enter the file name of the rendered texture. Default=the
object name followed by the element name, and
TGA format on page 7162 .
This field is disabled if All Selected or All Prepared is turned on in the
Objects
To Bake rollout
on page 6199 .
Click this button to display a file dialog you use to choose a name,
directory, and file format for the rendered texture.
NOTE The File Name and Type setting specifies the path and filename only for
the selected element. To set a folder where all baked textures will be stored, set
the path in the Output group on the
General Settings rollout on page 6197 .
6206 | Chapter 18 Rendering