2008

With the corrected cage, the upper indentation appears correctly in the normal bump
map.
TIP In situtations like this, another solution can be to use Break on the vertices in
the region of the low-resolution object where detail is missing from the map. This
increases the number of vertices in the cage, and reduces the chances of geometry
being missed. If you use this method, it is likely you will need to make further
adjustments to the projection cage, as well.
6188 | Chapter 18 Rendering