2008

The default scanline renderer renders only these elements of a Composite or
Blend material correctly:
Diffuse color
Specular color
Reflections
Ambient color
Self-illumination color
Refractions
The mental ray renderer renders only these elements of a Composite or Blend
material correctly:
Lighting
Shadows
Normals
Component Options (Unique Settings)
Many element maps let you choose to include or not include components of
the rendered scene. When your element to render is highlighted in the list,
these options appear on the Selected Element Unique Settings group.
See also:
Render to Texture on page 6169
Render to Texture Dialog on page 6195
Complete Map
A complete map saves most surface properties of the rendered object;
specifically:
Lighting
Diffuse color
Specular color
Baked Texture Elements | 6175