2008

6 Render the animation.
Interface
Maximum Velocity Enter a Maximum Velocity value based on the result
collected by Update. Setting a Maximum Velocity increases the precision of
the motion information. See the procedure, above:
Procedures on page 6166 .
Default=1.0.
Update Turn on when you render test frames, as described in the above
procedure. After each rendering, Maximum Velocity is set to the value recorded
by update. Use the largest of these values, and then turn off Update before
you render the full animation. Default=off.
NOTE The Update control does not work with mental ray distributed bucket
rendering.
Z Element Parameters Rollout
Main toolbar > Render Scene button > Render Scene dialog > Render Elements
panel > Render Elements rollout > Add button > Render Elements dialog >
Add Z Depth element to the elements list (or select an existing Z Depth element
in the list).
Rendering menu > Render > Render Scene dialog > Render Elements panel >
Render Elements rollout > Add button > Render Elements dialog > Add Z Depth
element to the elements list (or select an existing Z Depth element in the list).
The Z-depth element is a grayscale representation of the Z depth, or depth
within the view, of objects within the scene. The nearest objects appear in
white, and the depth of the scene in black. Intermediate objects are in gray.
The darker the gray, the deeper the object is, within the view.
This rollout lets you adjust what portion of the scene is shown in the Z-depth
rendering. By default, the rendering includes objects near the front of the
view (Z Min=100.0), and extends for 300 3ds Max units into the scene (Z
Z Element Parameters Rollout | 6167