2008
Interface
Direct Light On When on, the render element includes information from
any direct lights in the scene. The light’s color and projection map should
appear.
NOTE The final color for direct lighting takes surface normals into consideration.
Indirect Light On When on, the render element includes information from
ambient or bounced lighting in the scene.
NOTE When using radiosity, you should expect things such as color bleed.
Shadows On When on, the render element includes shadows.
Matte Texture Element Rollout
Main toolbar > Render Scene button > Render Scene dialog > Render Elements
panel > Render Elements rollout > Add button > Render Elements dialog >
Add Matte element to the elements list (or select an existing Matte element
in the list).
Rendering menu > Render > Render Scene dialog > Render Elements panel >
Render Elements rollout > Add button > Render Elements dialog > Add Matte
element to the elements list (or select an existing Matte element in the list).
The Matte render element displays a matte mask for a selected object,
material
effects channel (effect ID)
on page 5252 , or G-Buffer ID on page 7795 . Each
matching element is represented with a white pixel on the mask.
For more info on matte behavior, see Matte Object on page 7846 .
WARNING The Matte render element does not work when the mental ray material
is applied to objects.
6164 | Chapter 18 Rendering