2008
animating 5138
camera object icons 5107
camera view 61
camera viewport controls 7397
choosing for vertical views 5107
common parameters 5123
create camera from view 110
depth of field parameters (mental ray
renderer) 5142
dolly or target 7398
free 5116
match camera to view 950
multi-pass parameters 5143, 5148
orbit/pan 5138, 7404
placing 30
roll 7401
setting lens size 5123
target 5118
truck 7403
using clipping planes to exclude
geometry 5135
using horizon to match
perspective 5136
using move and rotate to aim 5134
using transforms to aim 5134
with target 5118
zoom 5138
candela 7833
canopy mode 439
cap holes modifier 1160
cap surface 2378
capsule 403
capture viewport 85
car paint material and shader 5522
car-wheel constraint 3911
cartoon shading 5580
casement window 526
category, hiding and unhiding objects
by 156
caustics 6066, 6096
caustics (mental ray) 6044
caustics and global illumination
rollout 6096
CCB files 1902
cellular map 5701
center 882
center of mass 4052, 4075, 4134, 4158,
4247, 4270, 7737
object 4075
selecting tracks 4158
shadow 4075
shifting balance with 4134
tracks in Track View 4270
chains (kinematic) 3366, 7825
chamfer 393, 396, 606, 2019, 2304, 7738
and editable splines 606
chamfer curve (NURBS) 2304
ChamferBox 393
ChamferCyl 396
editable mesh edges 2019
glossary 7738
chamfer dialog 2136
change of value over time 3573
changed feature 83, 114, 169, 1319,
1533, 2053, 5255, 6984, 7622
changing 343, 3029, 3296, 4073, 4077,
4910, 5236
biped body parameters 4073
biped name 4077
controller properties 3029
initial biped anatomy 4077
light objects 4910
link inheritance 3296
smoothing 343
video system 5236
changing biped to bones 4224
channel 583
channel (map) 7836
channel info 3798
skin utilities 3798
channel info utility 5858
character 238
character assembly 217, 221, 238, 242–
244, 6859
and parameter wiring 221
create character 238
destroy character 242
insert animation 6859
insert character 243
lock/unlock 243
save character 243
skin pose 244
7992 | Index