2008

World Space (Biped)
When you use
freeform animation on page 7792 to animate a biped, you can
place a biped limb into the space of another object, or into world space. For
example, if the biped's feet are in world space, then when you move the center
of mass, the feet stay planted in the same location.
World-Space Modifiers (WSM)
World space is the universal coordinate system that applies to the entire scene.
A world-space modifier, as opposed to an
object-space modifier on page 7870 ,
affects an object but uses world coordinates.
A world-space modifier always appears at the top of the modifier stack on
page 1020 . Its effect is independent of its order in the stack.
See also:
World-Space Modifiers (WSMs) on page 1043
xref (AutoCAD External Reference)
An AutoCAD external reference. An xref is a variation on a block. A block is
a collection of geometry that is identified by a unique name, is stored in the
AutoCAD symbol table, and essentially behaves as if it is a single object. Xrefs
share block characteristics, and they are similarly defined in the symbol table.
However, unlike blocks, the geometry associated with an xref definition is not
stored in the current AutoCAD drawing; it is stored in another AutoCAD
drawing file. Like a block, there can be many instances of an xref in a AutoCAD
drawing, but only one definition.
Typically, xrefs are used to display the geometry of a common base drawing
in the current AutoCAD drawing without expanding its size. This allows
changes to the reference drawing to be reflected in any host AutoCAD drawings
that refer to it.
See also:
XRef (3ds Max Externally Referenced File) on page 7978
Glossary | 7977