2008

The mouse cursor resembles the first image when you can
begin this operation: the bottom portion is the top of a small square. The
cursor resembles the second image when you can complete the operation: the
square at the bottom has become an arrow.
To delete a wire, right-click it and choose Delete Wire, or click it (it highlights
in yellow) and then press the Delete key. Or, with a wire between a test and
an event, drag from either connector to a blank area of the
event display on
page 7772 .
Wireframe Mode
Wireframe mode display of a director's chair and megaphone
Wireframe is a viewport setting that lets you view objects in a given viewport
as a wire mesh. This is the default setting for non-Perspective viewports. You
change this setting from the
viewport right-click menu on page 7370 .
In addition, you can set the Standard and Raytrace materials to render as wires.
Use the Extended Parameters rollout to set the size of the wire, and specify its
measurement in either pixels or units.
When you use pixels, the thickness of the wire is based on the screen pixels.
Therefore, it's absolute, and remains the same, regardless of its distance from
the camera. If you use units, the thickness is based on world units, and varies
depending on the distance from the camera. It's easier to compare the effect
of pixels and units if you first adjust the camera view to give a greater sense
of distance. You can most easily do this with the Perspective viewport
navigation tool, which dollies the camera in one direction while changing
the field of view in the other.
Glossary | 7973