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VIZBlock
A VIZBlock is a compound object similar to a nested AutoCAD block. It is used
for organizing linked data from DWG files. When AutoCAD data is linked to
3ds Max, you need to decide how the AutoCAD entities are to be organized
in the scene. AutoCAD drawings are commonly organized by layers, blocks,
and entities, and 3ds Max scenes are organized by hierarchies of objects.
VPX Files
VPX (Video Post sequence) files contain all the information relating to the
queue and all associated settings and references. They have the file extension
.vpx and are stored by default in the 3ds Max \vpost folder.
All of the Video Post configuration data, queue events, and queue event
external data is saved with the MAX file also, however saving it to a separate
file allows you to use the same Video Post settings in different scenes, and
also allows you to share sequences with other 3ds Max users.
VUE File
A VUE (.vue) file is an editable ASCII file. You create a VUE file using the VUE
file renderer instead of the default scanline renderer.
A VUE file contains a sequence of frames to render. Each frame is described
by a sequence of commands, beginning with a "frame" command, which
specifies the frame number, and ending with a viewport command, which
specifies the view to render (such as "top" or "camera"). Between these two
commands, there can be any number of "transform", "light", and "spotlight"
commands.
NOTE VUE files created with 3DS DOS could also contain "morph" commands.
This is not supported in 3ds Max because the 3ds Max exporter doesn't export
morph targets.
The VUE file commands are as follows:
frame <n>
transform <object name> <transform matrix>
light <light name> <x> <y> <z> <r> <g> <b>
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