2008
Model with contours added to the rendering
Simple contour shader
You add contour rendering by assigning one of the contour shaders to the
Contour component of a material. (This component is found on the mental
ray Connection rollout
on page 5289 and on the mental ray material's Advanced
Shaders rollout
on page 5456 ). Then when you render, use the Camera Effects
rollout
on page 6087 to enable contours.
On the Camera Effects rollout, additional shaders can modify the contours,
or control how they are rendered. For example, if you assign a Contour Only
shader to the Contour Output component, the rendering consists of just the
contours, and not the shaded model.
Rendering of the model's contours only
Contours Only output shader, background set to white
mental ray Renderer | 6081