2008
Right: A selection of vertex sub-objects
A sub-object s a subset of an object's geometry. Many objects have various
types of sub-objects that you can work with independently. For example, an
editable mesh object's on page 1990 sub-objects are vertices, edges, faces,
polygons, and elements. To access sub-objects, go to the Modifier panel. In
the modifier stack display, click the plus-sign button to display an object's
hierarchy, and then choose the sub-objects level from the hierarchy. At the
sub-objects level you can select sub-objects, transform the selections, apply
modifiers, and so on.
Many topics in the online reference deal with sub-objects. To see a list of
sub-object-related topics, search on the term “sub-object” (include the quote
marks in the keyword).
Sub-Object Level
Edge sub-objects level chosen while editing a mesh.
Some types of objects let you change to a sub-object level to edit their
component parts. For example, editable meshes on page 1990 have Vertex,
Edge, Face, Polygon, and Element sub-object levels.
NURBS models on page
2152 can have Surface, Curve, Point, Surface CV, Curve CV, and Import
sub-object levels.
7940 | Glossary