2008
Samples of different shading for a standard material
1. Anisotropic
2. Blinn
3. Metal
4. Multi-layer
5. Oren-Nayar-Blinn
6. Phong
7. Strauss
8. Translucent
For each material, one of the available shaders is always active. You choose
the shader on the material's Shader Basic Parameters rollout on page 5301 .
7926 | Glossary