2008
Queue Monitor
The Queue Monitor is a standalone network-administration tool that provides
a user interface to monitor and control network rendering.
The Queue Monitor can connect to any computer to which you have network
access with the appropriate security permissions, and a Network Manager
running on it. You can install the Queue Monitor separately. It will function
correctly on any Intel-based computer running Windows NT with appropriate
TCP/IP networking services, including over the Internet. In other words, you
can monitor and control network rendering services from any computer
connected to the Internet, in addition to using the Internet as a wide-area
backbone for a network rendering farm.
Radiosity
A technique to calculate indirect light to illuminate a scene. Radiosity calculates
the interreflections of diffuse light among all the surfaces in your scene. The
result is the
radiosity solution on page 7905 . See Modeling Global Illumination
with Radiosity
on page 5976 .
Radiosity Solution
The calculation of the
radiosity on page 7905 effect in a scene. You compute
the radiosity solution as a separate step from rendering. Once the solution is
computed, it can be used for multiple renderings. See Modeling Global
Illumination with Radiosity
on page 5976 .
Ray-Trace Acceleration (mental ray Renderer)
The
mental ray renderer on page 6039 provides three different ray-tracing
methods of accelerating the process of ray tracing. The methods are:
■ BSP (Binary Space Partitioning). This method (the default) performs best
for most purposes.
■ Grid. This method can perform better on multiprocessor systems.
Glossary | 7905