2008

The local coordinate system of the resulting loft object equals the local
coordinate system of the path after it has been aligned with the first shape.
Sometimes, aligning the tangent of the path with the positive Z axis of the
first shape does not produce the result you want. You can flip the orientation
of the path by pressing Ctrl while getting the path. Pressing Ctrl aligns the
path so that the tangent to the first vertex of the path is aligned with the
negative Z axis of the shape.
Path Follow Behavior
In
crowd animation on page 4680 , the Path Follow behavior lets you direct
delegates to traverse a specified path during a crowd simulation. Delegates
can move forward or backward along paths, and when they reach the end,
they can loop back to the start or reverse direction, or even continue in the
same general direction.
If the delegate's start position isn't on the path at the start of the simulation,
it moves to the path before following the path. During the solution, character
studio intermittently displays an optional target icon to show the delegate's
immediate goal; this changes as the simulation proceeds.
Period
When you animate a biped, a freeform period is a period between footsteps
where you can animate the biped any way you want.
Biped dynamics on page
7727 are suspended during this period. See
Freeform Animation Between
Footsteps
on page 4149 .
7890 | Glossary