2008
Above: Top view of an omni light
Below: Perspective view of the same light
Omnidirectional (omni) lights are
standard light objects on page 4925 that
provide a point source of illumination that shoots out in all directions. They're
easy to set up, but you can't restrict the focus of their beam. You can, however
restrict which objects are illuminated by an omni light.
When no lights exist in your scene, two invisible omni lights are turned on
by default to provide overall illumination in the scene. However, as soon as
you create your own light in the scene, the two default lights are turned off.
You can apply attenuation to omni lights.
Omniflector
A
space warp on page 7934 that deflects particles. Omniflectors are also capable
of refracting particles and generating spawned particles.
Three kinds of space warps are in the omniflector category:
POmniFlect Space Warp on page 2650
SOmniFlect Space Warp on page 2661
UOmniFlect Space Warp on page 2664
See also:
■
Dynaflector on page 7763
Glossary | 7871