2008

The Queue Monitor client provides a user-interface to monitor and control
network rendering. It can be installed on any of the participating PCs.
Network Rendering Server
The Network Rendering Server must be running on any computer dedicated
to rendering a job remotely.
The Server communicates with the Network Manager and starts the program
on that computer to render network processes. The Server has no user interface
itself, but you can set various options for it from the Queue Monitor client.
For example, you can specify the times of day that the Server is available to
do network rendering.
You specify which PCs are to be servers in the
Job Assignment dialog on page
6279 , a subdialog of Render Scene.
Newton
In the metric system, the newton is the unit of force required to accelerate a
mass of one kilogram one meter per second. In 3ds Max, you can use the
newton in dynamic simulations with objects such as the
spring on page 820
and
damper on page 811 .
Node
Every object in a 3ds Max scene is represented in memory (that is, in the data
structure of the scene) as a node, which acts as a container for an objects
geometry, its transform controllers, assigned materials and modifiers, etc.
Nodes also provide the building blocks for hierarchies, in which parent/child
relationships are created by linking objects node to node. Two tools that
display nodes are Track View and Schematic View.
Node is distinct from the term object, because the object refers more
narrowly to geometry: the mesh, or NURBS surface, spline, or patch, and so
on. The same instance of an objects geometry can be shared by multiple
nodes. Each node in the scene is unique and can be identified as such by the
commands and tools 3ds Max or plug-ins implement.
7862 | Glossary