2008

Multiplier
Left: Default light multiplier of 1.0
Right: Multiplier of 5.0 causes burned colors
The Multiplier value in every light lets you increase the intensity, or brightness
of the light beyond its standard range.
Since increased Multiplier values tend to wash out, or "burn" portions of the
image, you're better off adding lights, or reducing the intensity of other lights
when you need to adjust the brightness of areas in your scene. Remember that
you can adjust the intensity of a light using its V(alue) spinner. In most cases,
it's better to adjust the V spinner than to alter the default Multiplier value.
Left: Spotlight with negative multiplier subtracts light from the scene.
Right: Multiplier of 0 and a negative density on a shadow whose color is white creates
the effect of a negative shadow.
An unusual characteristic of the Multiplier is that you can use negative values
to create negative light. You can use negative lights to further control the
Glossary | 7859