2008

Motion Blur
Motion blur enhances the movement of the sword.
Motion blur can enhance the realism of a rendered animation by simulating
the way a real-world camera works. A camera has a shutter speed, and if
significant movement occurs during the time the shutter is open, the image
on film is blurred.
3ds Max provides a variety of ways to apply motion blur:
Image Motion Blur on page 7814 applies motion blur to entire frames of an
animation.
Motion Blur Rendering Effect on page 6478 lets you apply image motion
blur as a
rendering effect on page 6381 .
Multi-Pass Rendering Effect on page 5140 applies motion blur to frames by
offsetting the camera in multiple rendering passes. You can preview
multi-pass rendering effects in camera viewports.
Particle Motion Blur on page 2932 uses a material map to blur moving
particles in a particle system.
7854 | Glossary