2008

MFE Files
A MFE file contains a
motion flow graph on page 4468 and any scripts created
for the graph. See
Saving, Loading, and Appending Motion Flow Graphs on
page 4439 .
MI Files
The MI file (.mi) contains a mental ray scene description that a mental ray
renderer can use to render your 3ds Max scene. When you render with the
mental ray renderer, you can export to a text (ASCII) .mi file. (There is a binary
.mi format as well. The mental ray renderer in 3ds Max does not generate this
format.) The exporter always generates mi3 (mental ray version 3) format. It
does not support mental ray version 1 (mi1).
You specify a name and location for the .mi file on the Render Scene dialog >
Processing panel >
Translator Options rollout on page 6122 .
See the mental ray manual, Programming mental ray, for a complete description
of the mental ray scene description language.
Mirroring
When working with a
biped on page 4069 , the Mirror control in the Keyframing
Tools rollout
on page 4301 allows you to mirror the entire biped animation.
Mix
Data in the
Motion Mixer on page 3621 for a single biped. The term mix refers
to the arrangement of elements in Motion Mixer (
clips on page 7855 , transitions
on page 7958 , balance information on page 7723 ) as well as the result of the
arrangement. A mix is sometimes called a raw mix to distinguish it from a
mixdown on page 7849 .
You can save a mix to a
MIX file on page 7849 .
7848 | Glossary