2008
Marker Data
Data from a
motion-capture device on page 4493 . Rather than limb rotational
data, marker data uses marker positions to specify limb position.
Marker Files
A file from a motion-capture device. character studio can read two marker file
formats:
■
CSM (character studio marker) on page 7738
This is the native marker file format of character studio.
■
BVH (BioVision) on page 7726
Markers
In a motion-capture session, markers are reflective objects placed on the “actor”
or “talent.” The markers enable motion-capture hardware to record the position
of various parts of the talent's body while performing motions.
Master Motion Clip Controller
In
crowd animation on page 4680 , a controller (similar to the Block controller)
that consists of a list of motion clips. When instanced, these motion clips can
blend from one animation to another. The Master Motion Clip controller is
accessed via the
Crowd helper on page 4738 .
Match Frame
For the purposes of combining
inverse kinematic (IK) on page 7820 and forward
kinematic (FK)
on page 7791 animation, this is a collection of keyframes that
allow a seamless blend between IK and FK control, or vice versa. On the
IK
goal
on page 7812 , this includes IK keys for:
■ Position
Glossary | 7841