2008

Field of View
Above: Narrow field of view
Below: Wide field of view
Field of View defines the width of your view as an angle with its apex at your
viewpoint and the ends at the sides of the view. The effect of changing FOV
is similar to changing the lens on a camera. As the FOV gets larger you see
more of your scene and the perspective becomes distorted, similar to using a
wide-angle lens. As the FOV gets smaller you see less of your scene and the
perspective flattens, similar to using a telephoto lens.
A Perspective view uses an imaginary camera with only one setting, FOV. The
FOV angle for the active Perspective view is displayed in the Rendering
Methods panel of the Viewport Configuration dialog. You can type a value
in the FOV field of the dialog to precisely set FOV for the active Perspective
view.
Use Field of View (FOV) to change the amount of the scene visible and the
amount of perspective flare applied to a Perspective or Camera view. The Field
of View button appears in the viewport navigation control panel when a
Perspective or Camera view is active.
7776 | Glossary