2008

Bulge Angle
In Physique, a bulge angle is a control that sets the limb angle where the bulge
will occur. Typically you first orient the limb, and then set the bulge angle.
After setting the bulge angle, you then deform the mesh to make it bulge.
BVH Files
BVH is the file name extension for the BioVision
motion-capture file format.
A BVH file contains the "actor's" skeletal and limb/joint rotation data.
NOTE For the BVH file specification, see the BVH.rtf document on the program
disc.
By Layer
By Layer icon in the Layer Manager dialog
ByLayer is a property setting available to objects listed in the
Layer Manager
on page 7227 , as well as from the Object Properties dialog on page 245 . When
By Layer is set, the object inherits settings for the selected property from its
associated layer.
Center of Mass (COM)
The root object of a biped. Transforming the center of mass moves the entire
biped. The center of mass can move outside of the biped body; for example,
moving the center of mass forward can help simulate lifting a heavy object.
The center of mass uses three animation tracks to animate the biped. Two of
these tracks, Body Vertical and Body Horizontal, contain
biped dynamics on
page 7727 parameters.
Glossary | 7737