2008

Bitmap
A bitmap is a still image produced by a fixed matrix of colored
pixels on page
7896 , like a mosaic. You can use bitmaps as textures for materials, as backgrounds
to viewports, and as rendered environments.
You can use an animation or video file as a bitmap, in which case the material
or background changes over time.
Bitmaps can be reloaded automatically after they have been changed and
resaved by a graphic editing program. See the Reload Textures On Change
toggle in
Preferences Settings > Files panel on page 7541 .
3ds Max can use the following image file formats as bitmaps:
avi on page 7118
bmp on page 7120
cin on page 7120
cws on page 7121
dds on page 7122
gif on page 7126
Radiance Image File: (
hdr on page 7126 , pic)
ifl on page 7131
jpg on page 7139
mov on page 7140
mpg on page 7140
png on page 7152
psd on page 7153
rgb on page 7161
rla on page 7156
rpf on page 7159
tga on page 7162
tif on page 7164
yuv on page 7166
7730 | Glossary