2008

See also:
Subtractive Opacity on page 7941
Adjust Talent Pose
When you animate a biped with motion capture on page 4493 , after you load
a
marker file on page 7841 , you can use Adjust Talent Pose to correct the biped's
position relative to the motion-capture markers. Align the biped limbs to the
markers, then click Adjust Talent Pose to compute this offset for all the loaded
marker data. This button is on the
Motion Capture rollout on page 4503 .
Affine Transformation
A geometric transformation such as move, rotation, or scale, that can alter
distances between points or angles between lines, but preserves straight lines
and the parallel relation between parallel lines. Transform operations are affine
transformations.
NURBS on page 2176 are invariant under affine
transformations.
Airborne Period
In
footstep animation on page 4098 , a "ballistic gait" is defined as any footstep
pattern in which there are periods with no feet on the ground, causing the
biped to become airborne, or ballistic. For example, running, hopping, and
jumping are ballistic gaits with airborne periods.
Glossary | 7707