2008
The mental ray renderer doesn't support this map.
■ Flat Mirror map
Flat Mirror is supported by the mental ray renderer, except for the First
Frame Only and Every Nth Frame parameters.
■ Raytrace map
The mental ray renderer supports all Raytrace map settings except for the
antialiasing parameters.
■ Reflect/Refract map
This map tells the mental ray renderer to use ray-traced reflections and
refractions. Most parameters are supported, but the parameters Blur Offset,
First Frame Only, Every Nth Frame, and Atmosphere Ranges are not
supported.
NOTE The mental ray renderer does not fully support cubic maps for
Reflect/Refract maps. It uses cubic maps if they have already been generated
by the default scanline renderer, but it does not generate them. If Source >
From File is active and the mental ray renderer can find the six cubic maps, it
uses them. If Source > Automatic is active, or if the cubic maps cannot be
found, the mental ray renderer generates ray-traced reflections or refractions
instead.
Enhancements to Standard Features
The primary interface to the mental ray renderer consists of rollouts on the
Render Scene dialog. To choose the mental ray renderer, use the
Assign
Renderer rollout
on page 5943 , as described in this procedure on page ? .
In addition, object properties, lights, and the Material Editor have additional
controls to support mental ray rendering.
Object Properties Enhancements
Several new parameters have been added to the
mental ray panel on page 262
of the Object Properties dialog. These options support the mental ray indirect
illumination features of caustics on page 6066 and global illumination on page
6072 .
6050 | Chapter 18 Rendering