2008
Global Raytrace Engine Options group
These options are comparable to the local options on
Extended Parameters
rollout
on page 5406 and the Raytracer Controls rollout on page 5411 . Their
setting affects all Raytrace materials and Raytrace maps in the scene, unless
you set local overrides.
NOTE In versions prior to 3ds Max 5 , these controls were found on the Raytracer
Options dialog, which is no longer present.
Enable Raytracing Turns the raytracer on or off. Default=on.
Even with raytracing off, Raytrace material and Raytrace map still reflect and
refract the environment, including both the environment map for the scene,
and the environment map assigned to the Raytrace material.
Raytrace Atmospherics Turns the raytracing of atmospheric effects on or
off. Atmospheric effects include fire, fog, volume light, and so on. Default=on.
Enable Self Reflect/Refract Turns self reflection/refraction on or off.
Default=on.
Can an object reflect itself? For example, a teapot's body reflects the teapot's
handle, but a sphere will never reflect itself. If you don't need this effect, you
can improve render time by turning off this toggle.
TIP If you have a transparent object such as glass, and Enable Self Reflect/Refract
is on, you don't have to make the object
2-sided on page 7697 . The raytracer sees
back faces when exiting refractive objects.
Reflect/Refract Material IDs When on, the material reflects effects assigned
to material IDs in the renderer's
G-buffer on page 7795 on or off. Default=on.
By default, Raytrace material and Raytrace map reflect effects assigned to a
material's ID, so that G-buffer effects are not lost. For example, if a raytraced
object reflects a lamp made to glow with the Video Post Glow filter (Lens
Effects Glow), the reflection glows as well.
Render objects inside raytraced objects Turns the rendering of objects inside
raytraced objects on or off. Default=on.
Render atmospherics inside raytraced objects Turns the rendering of
atmospheric effects inside raytraced objects on or off. Atmospheric effects
include fire, fog, volume light, and so on. Default=on.
Enable Color Density / Fog Effects Turns the color density and fog features
on or off.
Default Scanline Renderer Rollout | 6035