2008

Interface
Re-Use Direct Illumination from Radiosity Solution 3ds Max doesnt render
direct lights, but uses the direct lighting stored in the radiosity solution. If
you turn on this option, the Regather Indirect Illumination option is disabled.
The quality of shadows in the scene depends on the mesh resolution. Capturing
fine shadow details might require a fine mesh, but in some situations this
option can speed up overall rendering time, especially for animations, because
the lights dont have to be recalculated by the scanline renderer.
You should use this option if you are using the
Assign Vertex Colors utility
on page 5849 .
6018 | Chapter 18 Rendering