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TIP You can use this iteratively to delve into a large selection set.
Isolate Selection's Layer Isolates the layer of the selected object.
Unfreeze All Unfreezes all frozen objects.
Freeze Selection Freezes the selected objects. Frozen objects are visible in
the viewports, but cannot be manipulated.
Freeze Selection's Layer Freezes the layer of the selected object.
Unhide by Name Displays a version of the Select From Scene dialog on page
168 you can use to choose objects from a list to unhide.
NOTE You cannot unhide an object on a hidden layer. If you select and object
on a hidden layer, a dialog will prompt you to unhide the layer first.
Unhide All Unhides all hidden objects.
Hide Unselected Hides all visible objects that are not selected. Hidden objects
still exist in the scene, but do not appear in the viewports or in rendered
images.
Hide Selection Hides the selected objects.
Hide Selection's Layer Hides the layer of the selected object.
Save Scene State Opens the Save Scene State dialog where you enter a name
for the current scene and select the options you want saved with the scene.
Manage Scene States Opens the Manage Scene States dialog. This is a
modeless dialog where you can select, save, restore, rename, and delete scene
states. See
Manage Scene States Dialog on page 7188 .
Tools quadrants
The two quadrants on the left side of the default quad menu are called Tools
1 and Tools 2. These quadrants contain commands specific to various
geometries and modifiers such as: lights, editable geometries, and cameras.
These quadrants appear only if one of the corresponding geometries or
modifiers is selected when you open the quad menu.
Additional Quad Menus
Several specialized quad menus are available when you are working in certain
modes, such as
ActiveShade on page 5910 , Edit UVWs on page 1788 , Track View
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