2008

Layers can help organize the contents of a scene.
Layer-Object Relationships
The
Layer Manager on page 7227 displays layers, as well as their associated
objects. This makes it very easy to organize, and make changes to objects in
a scene. With the Layer Manager, you can adjust property settings at either
the layer level, or individually for each object. Each property can be toggled
between various states, including the
ByLayer state on page 7737 . When an
objects property is set to ByLayer, the object inherits that setting from the
layer it is associated with.
NOTE The Hide and Freeze states of an object cannot be set to ByObject. Objects
can be hidden or frozen on a per-object basis; however, they will always follow
the behavior of their layer when it is hidden or frozen.
Special Layer 0
When you begin a new scene, 3ds Max creates a special layer named 0 (default).
By default, objects on layer 0 have their visibility settings on, renderability is
on, and viewport display is set. You cant delete or rename layer 0.
If you havent created any layers, 3ds Max places objects you create on layer
0 by default. After you create objects, you can reassign them to different layers,
including those residing on layer 0.
Using Layers to Organize a Scene | 7225