2008
RPF Files
RPF (Rich Pixel Format) is the format that supports the ability to include
arbitrary image channels. While setting up a file for output, if you select RPF
Image File from the list, you'll go to the RPF setup dialog. Once there, you can
specify what channels you want to write out to the file.
RPF files replace RLA files as the format of choice for rendering animations
requiring further post-production or effects work. Many channels available
in RPF files are exclusive to this format.
TIP When you create a scene you plan to render as an RPF file for use with the
Autodesk Combustion
™
product, turn on Render Occluded Objects (on the
Object Properties dialog on page 245 ) for objects in the scene. This is important
if you want to use the Combustion G-Buffer Extract feature. When Render Occluded
Objects is enabled and you extract an object in Combustion, the objects behind
it are drawn correctly. If Render Occluded Objects is disabled (the default), objects
behind the extracted object appear with black holes where they were occluded.
Interface
When RPF is the chosen output format, clicking Render or Setup on the
Render Output File dialog on page 5892 displays the RPF Image File Format
dialog.
Standard Channels group
The standard channels are RGB color and the alpha (transparency) channel.
RPF Files | 7159