2008

Procedures
To create a VRML 97 Fog helper:
1 Add a Fog helper by clicking the Fog button, then click-drag in the Top
viewport to create its icon.
2 Use the controls to adjust the type of fog in your VRML environment.
Interface
The Fog rollout contains the following options:
Type Specifies the fog type (linear or exponential). Linear means that the
amount of blending is a linear function of the distance, resulting in a
depth-cueing effect. Exponential uses an exponential increase in blending,
resulting in a more natural fog appearance.
Color Lets you select the fog color from the Color Selector dialog.
Visibility Range Specifies the distance from the viewer at which objects are
totally obscured by the fog. The smaller this value is, the closer the fog is to
the camera, and the less your scene is visible. The larger this value is, the more
of your scene is visible to the camera. A value of 0 turns off the effect, making
everything in the scene visible. A value of 0 means that there is no fog effect.
Icon Size Adjusts the size of the helper object in the viewports.
Sound VRML97 Helper
Create panel > Helpers > VRML97 > Object Type rollout > Sound
7100 | Chapter 21 Managing Scenes and Projects