2008
Background VRML97 Helper on page 7109
AudioClip VRML97 Helper on page 7112
Billboard VRML97 Helper on page 7114
Inline VRML97 Helper on page 7115
Anchor VRML97 Helper
Create panel > Helpers > VRML97 > Object Type rollout > Anchor
The Anchor rollout lets you specify a click-to-play trigger in the scene. This
trigger will be linked to a currently existing object in the scene. This allows
you to add links to other HTML pages, VRML97 worlds, or alternate cameras
in your VRML97 world.
Procedures
To set up an Anchor to jump to another VRML world:
1 Add an Anchor helper object by clicking the Anchor button and then
dragging in the Top viewport to create its icon.
2 Pick a Trigger Object in the scene that will be the object the viewer clicks
while browsing.
3 Choose Hyperlink Jump and designate a URL to jump to.
4 When the user clicks the Trigger Object geometry, the browser will replace
the current scene with the designated URL.
7094 | Chapter 21 Managing Scenes and Projects