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geometry wash out toward white. Always add at least one camera and one
light to a scene exported to VRML97.
Helper Objects
Insert VRML helper objects into your scene in the top viewport. You can insert
VRML helper objects in any view, but if you insert them in the top viewport,
they appear properly oriented in the front viewport.
VRML97 Specification
You can find the complete VRML97 specification at
http://www.web3d.org/x3d/vrml/index.html.
This document describes the entire VRML97 language and provides technical
details on the behavior of exported VRML97 worlds.
VRML97 Helper Objects
Create panel > Helpers > VRML97 > Object Type rollout
The VRML97 helpers let you create online 3D scenes and interaction using
Virtual Reality Markup Language. Insert a VRML 97 Helper into the scene by
clicking and dragging at the desired location.
NOTE Some helper objects (for example, Billboard and Level Of Detail) are
position-sensitive, so be careful how and where you insert them. Usually, you have
the most control by creating the helper object in the Top viewport.
Anchor VRML97 Helper on page 7094
ProxSensor VRML97 Helper on page 7096
NavInfo VRML97 Helper on page 7098
Fog VRML97 Helper on page 7099
Sound VRML97 Helper on page 7100
LOD VRML97 Helper on page 7103
TouchSensor VRML97 Helper on page 7105
TimeSensor VRML97 Helper on page 7107
VRML Files | 7093