2008

If you want to modify the image format of all of the textures in your JSR-184
scene, turn on Apply To All; otherwise, the changes affect only the selected
texture.
RGB 24 bit (16.7 Million of colors) Changes the color model to RGB color.
Grayscale 8 bit (256 grayscales ) Changes the color model to grayscale.
Optimized Palette (256 colors adaptive palette) Changes the color model
to a limited 256-color palette.
The Optimized Palette option is available only when the Save To External
File option is on. This palette does not support an alpha channel.
Save to External File When on, saves the texture as an external file (in
PNG format) in the same directory as the M3G file. If you do not select
this option, the texture is saved as part of the M3G file only.
Alpha Channel When on, saves the alpha channel with the texture.
JSR-184 Log Files
File menu > Export > JSR-184 (*.M3G).
When you export an M3G file, the JSR-184 Export feature creates a log file.
This log file is an HTML file, saved in the same directory as the M3G file. The
table contains an entry for all the objects exported to the M3G file format.
Object # Indicates the root object value. When multiple root objects
exist in the M3G file, this value is used by the JSR-184 Load object to load
the correct object.
Object Name Contains the name of the corresponding 3ds Max object.
Object Type Indicates the type of saved object.
User ID Displays the User ID for the object.
Object Size Shows the object size (in kilobytes) for the object.
Comments Displays additional information such as errors and
warnings.
7040 | Chapter 21 Managing Scenes and Projects