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Exporting IGES Files
File menu > Export > IGES (*.IGS)
IGES files are used to import and export objects to and from 3ds Max (and
other programs that support this file format). For more information, see
Overview of IGES in 3ds Max on page 7020 .
In some cases, when you export 3ds Max objects to an IGES file, the translation
doesn't produce exact replicas. To understand what happens to each object
when it's translated, review the
IGES export table on page 7028 .
When you export IGES files, 3ds Max creates a log file containing detailed
information about the processing of the model. The name of the file has the
form of filename.xlo. For more information, see
IGES Log files on page 7022 .
NOTE If there are modifiers applied to surfaces in your scene, it's best to collapse
the stack before exporting to IGES. When 3ds Max exports to an IGES file, it skips
any surface that has any modifiers applied.
See also:
3ds Max to IGES Export Table on page 7028
IGES Log Files on page 7022
IGES to 3ds Max Import Table on page 7025
Importing IGES Files on page 7023
Overview of IGES in 3ds Max on page 7020
Procedures
To export an IGES file:
1 Select the objects to export.
2 Choose File menu > Export.
3 Choose IGES (*.IGS) from the Save as type list in the file selector dialog.
4 Specify a file name to export.
5 Click Save.
IGES Files | 7027