2008
Extrude modifiers that also have Cap Start or Cap End turned on, are exported
as polyface 3D meshes. Extruded Circles, Donuts, and Rectangles export as
AutoCAD Circles, Donuts and Traces with a thickness property.
Autodesk Inventor Files
Importing Autodesk Inventor Files
File menu > Import > Select File To Import dialog > Files Of Type > Autodesk
Inventor (*.IPT, *.IAM)
IPT and IAM are the native Autodesk Inventor
®
file formats for parts (IPT) and
assemblies (IAM). You can now import both file formats into 3ds Max without
having to copy scripts from the install CD.
The components of models that you import into 3ds Max retain their object
naming as assigned in Autodesk Inventor and appear as
editable meshes on
page 1990 . Once imported, you can edit the model just as you would any other
type of object that you construct. You can apply modifiers, alter materials,
add lighting and cameras, create animations, etc.
Requirements and Limitations
In order to be able to import models that originate from Autodesk Inventor,
Inventor 8, or later, is required to be installed along with 3ds Max on the
system.
At this time, there are some limitations to the Inventor Importer. They are as
follows:
■ Camera animation paths are not converted to 3ds Max cameras so any
animation you've set up in Inventor is lost during import.
■ Any lighting from brightness and ambience settings created in the Inventor
file are not imported. You will have to relight the scene once the import
is complete.
■ A model that is set up with constraints to limit the movement of parts will
lose those constraints upon import. You will need to use
inverse kinematics
(IK)
on page 3299 to restore the constraints.
7008 | Chapter 21 Managing Scenes and Projects