2008

Interface
When you choose 3DS as the export file format, enter a file name, and click
Save, an Export Scene To .3DS File dialog is displayed. This dialog has a single
option:
Preserve MAX's Texture Coordinates When on, preserves mapping
coordinates. When off, mapping information is discarded. Default=on.
Importing SHP Files
File menu > Import > Select File To Import dialog > Files Of Type > 3D Studio
Shape (*.SHP)
SHP is the 3D Studio (DOS) shape file format. You can import these files into
3ds Max.
A .shp file contains polygons created in the 2D Shaper in 3D Studio.
When importing an SHP file that contains multiple shapes, the software gives
you the option to either merge them all into one object or make multiple
incoming objects.
The shape importer looks at the vectors on incoming splines, and if they're
collinear within a couple of percentage points, it changes the angle to a
smoothed Bezier (otherwise, it's a Bezier corner).
Interface
When you import an SHP file, you first see a
3DS Import dialog on page 6969
. This is identical to the dialog you see when you import a 3DS file. When you
have set the options and clicked OK in the 3DS Import dialog, you then see
a Shape Import dialog.
6974 | Chapter 21 Managing Scenes and Projects