2008

Bitmap/Photometric Path Editor Utility
Utilities panel > Utilities rollout > More button > Utilities dialog >
Bitmap/Photometric Path Editor
The Bitmap/Photometric Path Editor lets you change or remove the paths of
bitmaps on page 7730 and photometric distribution files (IES) used in the scene.
It also lets you see which objects use a resource in question.
By default, 3ds Max stores a path with the name of the files it references. This
can be a problem when you share scenes among different users. Another user
might have the same scene and resources, in the same directory structure, but
on a different disk drive; this will cause the scene to "lose" the resources.
Removing paths from resource references eliminates this problem. When paths
are not saved with the resource file, they are searched for in these directories:
1 The directory of the current scene.
2 The paths listed in the
External Files panel on page 7526 , starting at the
top of the list.
Removing paths from bitmap and photometric references can be useful for
network rendering on page 6231 as well.
See also:
Asset Browser Utility on page 6928
Configure Paths on page 7519
Resource Collector Utility on page 6942
6938 | Chapter 21 Managing Scenes and Projects